Player Resources

Kobolds have some resources at their disposition. Managing these resources effectively is what differenciates between a great tribe and a poor tribe. It is possible to see your tribe's resources with the "!kobolds resources" command

Action Points
Action Points (AP) are the main ressource every kobold has. They represent the time and energy you have to work for your tribe and may only be gained via Month Change and Food, so they are very precious. Using your AP effectively is crucial to the survival of your tribe.

An adult kobold may only naturally generate a total of 10 AP, commonly refered to as the "AP cap". Eating can let you overflow this cap, but every Month Change your AP is automatically set to 10, so try spending all of it before the end of the month. Juvenile kobolds have lower AP caps, totaling at twice their age up to a maximum of 10.

AP is lost by performing various actions around the den. In general, you want to spend all of your AP before the end of the month.

Health Points
Health Points (HP) are the difference between an alive kobold and a dead one. They represent your health and may be gained via various means. If it ever reaches 0, you will die and be removed from the game. A kobold's maximum HP, also known as "HP cap", is equal to their Constitution score and may not surpass it by any means.

HP can be gained in many ways:
 * Healing restores hit points depending on the healer's Medicine Skill and wether or not they are holding Medicine.
 * Eating high quality Food has a small chance to give HP.
 * Every Month Change, every kobold gains one HP.

HP can be lost via accidents doing hard work (like Mining, Farming, etc.) or in Combat.

Hunger status
Hunger represents how full your stomach is. There are three hunger levels: "Well-Fed", "Fine" and "Starving". If a "Starving" kobold fails to eat, they will die from starvation. While starving, a kobold will have all of their base statistics reduced by 2 points. Eating any Consumable will set your hunger to "Well-Fed", which prevents you from eating anything else during the month.

During Month Change, "Fine" and "Starving" kobolds will automatically eat the worst consumable in the den. They will prioritize spoiling and unefficient food. This can be prevented on "Fine" kobolds by using the !fast command. Kobolds may eat newly produced mushrooms from Mushroom Farms during the same month as they were created.